Activision 2027 Summer Internships - Game Engineering
Job Title: Activision 2027 Summer Internships - Game Engineering Requisition ID: R028102 Job Description: Activision is looking for talented and innovative students to join our teams for summer 2027. All interns will receive a meaningful project and an unparalleled experience. We’ll provide the tools and resources you need to learn. The challenging and creative work you do throughout your internship will directly impact the team you are contributing to. All internships will be conducted in-person. Hosting managers will determine when and how often interns work in the office. All interns will have the option to opt into relocation services (flights, trains, or car mileage reimbursement). Additionally, all interns will be provided with a living stipend to subsidize housing, utility, commuting, and miscellaneous costs. Program Requirements Currently enrolled in a certificate, associate’s, bachelor’s, or master’s degree program and graduating December 2027 – June 2028 Available to participate in a 12-week internship starting in mid-May or mid-June Currently residing in the US or open to relocating oneself to the US Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts Approaches problems in a clear, well-organized, and solutions-oriented manner Works well with others and contributes to team tasks Able to effectively communicate problems, solutions, needs, or priorities Is engaged, seeks to learn, and is able to manage time effectively A passion for significantly impacting game development Applicants must apply with a resume Internship Opportunities Audio Engineering Internship: Work with the audio team to develop the systems and tools that bring gameplay to life. In this role, you’ll help create responsive game audio experiences and support content creators in shaping them. Requirements: Proficient in a programming language, preferably C++ Interest in audio, music or audio technology Proven game programming experience with audio is a plus (personal or professional) Familiarity with audio middleware such as Wwise or FMOD is helpful, but not required Hosting Locations: Treyarch (Playa Vista, CA) Gameplay Engineering Internship: Partner across teams developing gameplay and features for our games. You will be working on a shipping title, with a mentor, on a team managing multiple projects against competing deadlines. This role will focus on implementing new features or mechanics into a shipping title. Requirements: Proficient in a programming language, preferably C++ Knowledge of mathematics for 3D graphics, particularly linear algebra An eagerness to collaborate and innovate on game side code Proven game programming experience a plus (personal or professional) Hosting Locations: Raven Software (Middleton, WI) Physics Engineering Internship: Be a part of a world class physics engineering team where you’ll work with a multinational group of developers to achieve a standalone feature for Call of Duty runtime. This role will directly impact how players experience Call of Duty. Requirements: Strong proficiency in C++ Strong knowledge of 3D Math/Linear Algebra An eagerness to collaborate and innovate on collision geometry, simulation and query Knowledge of kinematics and physical behavior simulation Proven game programming experience a plus (personal or professional) Hosting Locations: Infinity Ward (Woodland Hills, CA) Online & UI Technology Engineering Intern: Work with both the Online and UI Technology teams to help build and support player-facing experiences across our games. This role focuses on the intersection of user experience and online systems, acting as a bridge between game clients, backend services, and the interfaces through which players interact with game features. As an intern, you will contribute to both gameplay-adjacent systems and the underlying technology that powers social features, progression, commerce, and multiplayer experiences. Requirements: Strong proficiency in C++ Passion for game development and creating engaging player experiences Understanding of client/server architecture and networking fundamentals Familiarity with multiplayer game systems and distributed system concepts Interest in UI development, usability principles, and player-centered design Ability to learn and work with both front-end game systems and backend service integrations Eagerness to collaborate with engineers across gameplay, UI, and online technology disciplines Hosting Locations: Treyarch (Playa Vista, CA) UI Engineering Intern: UI Engineers focus on one part of the framework within the game engine that the UI will be built upon, and one part the active User Interface our players will see in game. We work on both the underlying code systems that make it work, and all the shiny buttons and menus you interact with! Requirements: Strong proficiency in C++ An eagerness to collaborate and innovate on game side code A passion for creating something brand new Familiarity with UI fundamentals and practices Experiences with UI Editors is a plus Hosting Locations: Raven Software (Middleton, WI) Our World At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we kno
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