Audio Experience Engineer

Sony Sweden, filial till Sony Europe Limited (UK) Lund, Skåne län, Sverige Publicerat 12 oktober 2026
contractonsitesenior
We are now looking for an Audio Experience Engineer on the behalf of our client, Sony. Role Description: Are you interested in creating next-level interactive audio experiences for Sony? Are you an experienced audio engineer or developer who enjoys prototyping, experimenting with new technologies, and building advanced audio solutions? Sony in Lund is currently recruiting an Audio Experience Engineer with strong expertise in real-time audio processing, Linux application development, C programming, and systems involving multiple audio sources and Bluetooth audio outputs. You will be working in a close-knit multidisciplinary team consisting of engineers, developers, 3D artists, and interaction designers. Together, you will create immersive and interactive experiences based on the latest audio, sensor, and display technologies from Sony. Our small and focused team develops interactive experiences for a wide range of environments, including 360-degree projection rooms, large-scale LED and projection walls, AR/VR installations, public spaces, retail environments, theaters, red-carpet events, and other premium experience venues. In the role as Audio Experience Engineer, you will be responsible for developing, prototyping, and evaluating audio experiences and technical solutions using multiple audio sources and multiple Bluetooth streaming devices. You will work hands-on with real-time audio systems, signal processing, spatial and directional audio concepts, and integration with interactive applications and experience platforms. The role offers creative independence and the opportunity to explore new ideas, technologies, and approaches. Since the work often involves physical installations and hardware-based testing, you should be comfortable working hands-on with audio equipment, computers, embedded or Linux-based systems, Bluetooth devices, cabling, routing, calibration, and troubleshooting. To give you a better idea of what is in store for you at Sony, please have a look at one of our previous projects using the following link: https://www.youtube.com/watch?v=ePj6Z4baPKk Responsibilities: Develop advanced audio experiences and solutions for interactive installations. Prototype and evaluate new audio concepts and technologies. Work closely with engineers, developers, artists, and designers to create immersive experiences. Integrate audio solutions with interactive platforms, sensors, displays, and experience systems. Troubleshoot and optimize systems involving audio streaming, latency, synchronization, and device connectivity. Support hands-on testing, installation, calibration, and technical validation. Required skills: Strong experience in real-time audio processing. Deep knowledge of digital signal processing. Proficient C programmer. Previous experience developing applications for Linux. Experience working with systems using multiple Bluetooth streaming devices. Good understanding of audio routing, latency, synchronization, and performance optimization. Comfortable working with hardware, audio devices, cables, and physical test setups. Ability to prototype quickly and evaluate technical concepts. Strong problem-solving skills. Good knowledge of English. Good to have: Experience developing and utilizing audio solutions and tools for game engines such as Unity or Unreal Engine. Experience with spatial audio, immersive audio, or interactive installations. Knowledge of Bluetooth audio standards, codecs, profiles, and synchronization challenges. Experience with embedded Linux or low-level audio frameworks. Interest in interactive media, entertainment, gaming, or experience design. Personal attributes: Creative mindset with a passion for immersive audio experiences. Curious and eager to experiment with new technologies. Strong technical judgment and attention to detail. Able to work independently and take ownership of complex technical challenges. Comfortable working in a small, multidisciplinary team. Practical, hands-on, and solution-oriented. Good communication skills, both technical and creative. Start: ASAP Duration: 2027-03-31 (possibility for extension) Workload: 100% Location: Lund We will present candidates on an ongoing basis, so if interested please don´t hesitate to apply!

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