Experienced QA Analyst - Europa Universalis V
Join our QA team on Europa Universalis V.
We are a small internal QA team working on a live grand strategy game, together with an external QA partner and the developers who build what we test. We are looking for someone experienced to help us raise the bar. Not to take testing off everyone's plate, but to make the whole team better at it.
We care a lot about how testing gets done. Test automation, smart triage, dashboards that tell you the truth about a build, and AI in the parts of the workflow where it actually helps. If you enjoy finding the leverage in a process and automating what should not be manual, this is a good place for that.
And you will still test the game. Here the experienced people test, plan and decide. Judgment and hands-on work go together.
What you will do
- Grow our test automation, and push regression coverage further with every update.
- Build faster, smarter triage: cut the noise, get the right bugs in front of the right people sooner, and use AI where it earns its place.
- Build the dashboards and quality tracking that let anyone see the state of testing from data rather than gut feeling.
- Shape the functional QA process with us: test planning, coverage, merge-list curation and backlog health across concurrent update branches.
- Work closely with our external QA partner so that everyone is testing from a clear, prioritised queue.
- Represent QA in sign-offs and milestone decisions, arguing severity by player impact rather than category.
- Mentor our analysts, onboard new joiners, and help the wider project understand how QA thinks.
What you will need
- 5+ years in games QA, including at least one shipped or live title.
- Hands-on experience with test automation, or a real track record of making manual testing less manual.
- Experience working with an external QA partner or outsourced test team.
- A history of improving process. There is a testing practice, tool or workflow that exists, or was killed, because of you.
- Risk-based judgment: you prioritise under real constraints and own the call.
- Practical use of AI tools in QA, or solid prompting fundamentals and a genuine appetite to build with them.
- Fluency with Jira or equivalent, and clear, direct communication in English.
Things to elevate your application
- Paradox grand strategy experience, Europa Universalis especially. Genuine interest in the genre matters more than logged hours.
- Scripting or programming (Paradox script, Python, C++), or hands-on QA automation frameworks.
- Experience on a live title with a recurring update cadence.
- Localisation QA experience, or working across a multi-language build.
The Studio
Paradox Tinto was founded in 2020 by a small and dedicated team of industry veterans led by Johan Andersson, and building on our experience from Paradox Interactive and Paradox Development Studio, we develop Europa Universalis V, the latest entry in the grand strategy franchise that started it all more than twenty-five years ago.
The Team
At Paradox Tinto we work in a small, gameplay focused team, where everyone is part of crafting the player experience and has input on the design of the game. We believe game development should be fun, and we strive for a relaxed, stress-free atmosphere. Being a small studio built from the ground up, we expect everyone to contribute to the development of the studio and its culture.
We are also proud of having accessible, experienced managers who lead you and care about you. Your contributions matter to us, to the whole studio, and to the games we make.
You will be close to the final product, our community and our fans. We will encourage you to interact with our players directly through social media, our forum, and via streams.
Work/life balance matters to us, so our development plans do not rely on crunch. This does not mean we never work overtime, but overtime is relatively uncommon and not encouraged.
The Location
Our office is 300m from one of the beaches of Sitges, a picturesque Mediterranean coastal city. It is well connected by public transport and within walking distance of restaurants, bars, pharmacies, supermarkets, shops and hotels.
Sitges is barely 20 minutes by car or bus from El Prat, Barcelona’s international airport. It offers 17 beaches along its own coastline, the Costa del Garraf, and an average of 300 days of sun a year, which is hard to argue with for outdoor sports and weekends. Mountain lovers still have the Pyrenees, only a two hour drive away. The town will also captivate you with its cultural events, Mediterranean food and, of course, excellent Spanish wine.
Some of our benefits
- 25 working days of vacation per year (23 per the collective agreement, plus 2 extra)
- Private health insurance
- Wellhub subscription: gym access and digital wellbeing apps
- A private gym at the office, plus optional free yoga and HIIT sessions
- Cobee by Pluxee flexible compensation, letting you allocate part of your gross salary to meals or public transport
- Free access to the full Paradox catalogue on Steam, over 100 games
- Healthy snacks and soft drinks, a private garden, and regular team activities
If you think this description matches you, we encourage you to apply as soon as possible, as we interview candidates continuously. If you don’t match all the requirements, tell us how your passion, attitude and interest in Paradox might compensate.
At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be a great addition to our team.
Practical information
Scope: Full-time and permanent
Location: Sitges, Barcelona (Spain)
WFH/WFO: 100% onsite
Reports to: IT, Release & QA Manager
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