Game Designer (Apex Legends)
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry. Why This Role Matters This is an impactful design role at Respawn Entertainment, focused on creating innovative seasonal content and in-game activities that engage, surprise, and delight Apex Legends players. As a Game Designer, you will be a key contributor within a team responsible for delivering live events and limited-time experiences that expand and evolve Apex’s gameplay. You will ideate, prototype, implement, and iterate on new gameplay concepts, working closely with design, engineering, art, and production partners to bring compelling ideas from concept to live service execution. A strong understanding of what Apex players enjoy—and the ability to translate those insights into fun, technically sound gameplay experiences—is essential as you help shape memorable events for one of the most iconic titles in gaming. Overview Respawn Entertainment is looking for a Game Designer to create and deliver engaging seasonal gameplay and live events for Apex Legends. Reporting to the Lead Designer, you will work as part of a collaborative team of Technical Designers to ideate, prototype, and implement new gameplay experiences that evolve Apex Legends’ live service and delight players. This role requires strong technical design skills, hands-on ownership of features from concept to implementation, and a deep understanding of what Apex players enjoy. You will collaborate closely with design, engineering, art, and production partners, while also mentoring other designers and contributing to a culture of innovation and executional excellence. The ideal candidate thrives in a fast-paced environment, is passionate about multiplayer games, and excels at turning creative ideas into polished, scalable gameplay experiences. Responsibilities Collaborate with Designers, Engineers, and other creatives to develop the game vision and innovate on compelling seasonal content through novel gameplay mechanics Prototype design ideas and iterate through playtesting and player feedback Align and collaborate within multi-disciplinary teams to develop gameplay features Participate in technical audits of design content and help enforce healthy scripting standards Ensure high quality releases through regular iteration, bug fixing, and tuning of features based on feedback from the game teams, user testing, and the broader player community Contribute to game design discussions and planning Create and manage documentation for new and evolving gameplay systems Qualifications 3+ years Technical Design experience, or show equivalent knowledge Strong collaboration skills and the ability to appreciate respectful feedback A clear understanding that teamwork is the key to success Fluency in text-based scripting or programming languages such as C++, C#, or JavaScript, among others Deep understanding of the Battle Royale genre and what makes moment-to-moment gameplay exciting to players Ability to communicate and articulate design requirements to other disciplines Experience developing within a Live Service environment is a plus Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$92,900 - $129,200 CAD * California (depending on location e.g. Los Angeles vs. San Francisco) *$104,400 - $157,400 USD Pay is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential,
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