GameTech Lab Intern

Paradox Interactive Stockholm, Stockholms län, Sverige Publicerat 25 augusti 2026
full_timeonsite
The goal of the Lab is to test Paradox titles for hardware compatibility and performance, and to work with partners (Nvidia, AMD, etc.) to secure the latest gaming kit. As the intern in the Lab, you will help with inventorying this hardware, curating our stock, and researching what extra components we need so that the Lab stays up to date. You will use these components to assemble test machines, including troubleshooting, installing operating systems and setting up testing software. You will assist with performance evaluations by testing games on hardware platforms. You will collect performance data using tracking tools, tabulate results and write QA bug tickets. You will help produce reports that investigate the performance state of unreleased titles. Additionally, you will help with research, deepening the Lab's understanding of the gaming hardware market. You will assist in organizing reports, handle shipping logistics, and help with the administration of the Lab's daily operations. As the intern, you will be part of the Publishing Production team and report to the Publishing Production Manager. Basic requirements: - Some knowledge of and hands-on experience with PC hardware - Comfortable with computer games - Good with office software, such as G-Suite or similar - Detail-oriented, organized, and patient with solving technical problems - Fluency in English, both written and spoken You're technically minded, you like computer hardware, and you're comfortable with PC software. You have strong organizational skills and like keeping things in order — and of course, you like computer games! Bonus if you have: - Experience with OS deployment, software installation, or basic networking - Prior QA experience or familiarity with JIRA, Linux, or Mac - Familiarity with AI tool suites - Interest in areas like ray tracing or performance upscalers "You'll get a hands-on internship in a skilled team, that will give you valuable experience within the core of Paradox's tech behind the scenes. You'll have an onboarding period at the start, so you're not expected to know everything on day one — as long as you're willing to learn, we'll teach you what's needed as you go". - Publishing Production Manager Practical information Scope: Full time Location: Stockholm, Sweden Reports to: Publishing Production Manager Remote status: Office based Compensation: This is an unpaid internship.

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