Programmer
You will contribute to the development and research of our new Enfusion Engine , which will serve as the technical backbone of our future games. You'll develop new tools for our artists, designers, animators, sound designers and other developers who work on our games.You will collaborate with animators, providing new animation methods for them, improving the existing ones and taking care of animation exporting pipeline. You will also collaborate with game programmers, fulfilling their requirements of an animation system from gameplay and moddability point of view. Your contribution on engine tools will be used by our community for creating their own user mods. Responsibilities Responsible for fulfilling defined tasks on time and at the required level of quality Present, develop, and maintain gameplay mechanics Work on parts of our engine, integrate new technologies, implement new features and/or technologies Process allocated tasks on your own Fix bugs in the software (game engine) Understand the flow of production and its consequences Actively seek to improve workflow and skills Cooperate with animators, artists, designers and others Provide a monthly statement of work to your direct superior (list of solved tasks and notes) Requirements Routine C++ knowledge Math and linear algebra skills Strong OO design understanding Teamwork and communication skills Good spoken and written English Orientation on highly performable and optimized code Knowledge of principles of node-based animation system Welcomed skills Past experience with an animation system Past experience with a physics engine Passion for new animation technologies We offer 27 days of holidays per year Possibilities for skill-development and growth Company profit sharing plan, benefit program, meal contribution All our games for free and more
Findigo hittar jobben och fyller i ansökan. Du klickar Skicka.
Visa jobbet och ansökUrsprunglig annons: hitmarker.net