Roblox Game Developer (Design & Art)

Garena Singapore, Singapore Publicerat 8 september 2026
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This role may be structured as a three-month internship or a full-time project-based contract position, depending on the candidate's experience and availability. Responsibilities Design and implement game-ready art assets (characters, environments, props, and UI ) for Roblox games. Contribute to gameplay loops, progression, game economy, rewards, balancing, social systems, and player motivation through a design and visual lens. Rapidly prototype visual concepts and gameplay ideas, test assumptions, and iterate based on player feedback and team reviews. Identify player pain points through playtesting and observation, and translate them into practical, player-centric design or visual solutions. Support UI, animation, and VFX implementation across features and seasonal content. Optimise assets and resolve visual or performance issues across builds and playtests, respecting Roblox's low-poly and performance constraints. Participate actively in planning, playtesting, and continuous product improvement. Stay current with Roblox platform updates, art/design tools, successful games, and industry practices. Requirements A diploma or degree in Game Design, Animation, Fine Arts, or a related field is preferred but not required. Portfolio containing academic projects, personal projects, or professional experience is required, showcasing art, animation, or game design work. Strong understanding of game design principles, mechanics, and player experience, with familiarity in maintaining design documentation (GDDs, feature specs, wireframes) a plus. Strong fundamentals in 3D art creation (models, textures, materials), and experience implementing assets in Roblox Studio or another game engine (Unity, Unreal). Basic technical knowledge of shaders, lighting, materials, and animation setup; awareness of performance considerations (poly count, texture sizes, draw calls) and game-ready asset constraints. Familiarity with Roblox player behaviours, platform conventions, and popular game genres. Strong communication and collaboration skills, with the ability to work closely with programmers to solve visual and technical challenges. Willingness to contribute beyond art (e.g., basic scripting or design documentation) and develop as a well-rounded game creator.

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