Senior Game Designer, Balancing & Economy - Unpublished R&D Product
Qualifications: 6+ years of professional experience in Game Design. Strong expertise in one or more of the following areas: progression systems, game balance, economy systems, or mathematical modeling. Experience owning gameplay features or leading systems design efforts for at least one shipped title. Demonstrated ability to create and improve complex gameplay mechanics and systems with consideration for player experience and long-term maintainability. Experience integrating multiple gameplay systems into cohesive player experiences. Fluent in Mandarin Chinese. Desired Qualifications: Experience leading systems, economy, or game balance design. Experience with prototyping and iterative game development. Experience collaborating across disciplines throughout the game development lifecycle. Experience mentoring or coaching other designers. Significant proficiency (3+ years) using Unreal Engine. Fluent in spoken and written English. For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
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