Senior Game Designer, Combat - Unpublished R&D Product
Qualifications: 6+ years of professional experience in Game Design Expertise in at least one of the following: Combat Mechanics, Combat Feel, Combat AI, or Character/Camera/Controls 3+ years of experience with Unreal Engine (including tools such as Blueprint or equivalent systems) Demonstrated ability to design complex systems with strong awareness of player impact and downstream effects Deep understanding of gameplay systems and player interaction design Strong collaboration and communication skills across disciplines Fluency in Mandarin Chinese Desired Qualifications: Experience leading or owning combat design areas Experience working on live products or ongoing game updates Experience in early-stage development and prototyping environments Scripting experience within a game engine on a shipped title Familiarity with large-scale game systems and player progression design Fluency in spoken and written English Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
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