Senior UI Artist
About the Role We are building a new mobile strategy game from the ground up, and we need a Senior UI Artist who can help define its visual identity from day one. This is not an execution-only role. You will shape how the UI looks, moves, and feels, and then build it yourself directly in Unity. If you have strong mobile game craft, a clear design sensibility, and the hands-on Unity experience to carry UI from early concept to shipped product, we want to hear from you. What You Will Own - Define the visual language, motion style, and overall feel of the UI from early direction through to final implementation. - Create high-quality UI art across screens, HUDs, menus, buttons, icons, popups, rewards, and feature interfaces. - Implement, polish, and maintain UI directly in Unity, owning the work end to end. - Translate wireframes and game design intent into UI that feels clear, responsive, and purposeful. - Build reusable components, layout patterns, and implementation standards that scale with the project. - Own the UI style guide across typography, iconography, color, hierarchy, motion, and interaction feedback. - Collaborate closely with game designers, the Art Director, VFX, technical artists, engineers, and production. - Keep UI assets optimized for mobile, including memory, draw calls, readability, and screen size variation. - Identify visual, technical, and workflow issues early and bring practical solutions to the table. What You Bring - Significant mobile game UI experience, with a preference for midcore titles. - Strong hands-on Unity UI implementation skills, specifically Unity UI systems, UGUI, and UI Toolkit. - Solid visual design fundamentals: layout, hierarchy, composition, color, typography, and iconography. - Mastery of industry-standard UI/UX tools including Figma, Photoshop, Illustrator, and After Effects. - A self-driven, organized approach where you identify what needs attention without waiting to be asked. Portfolio Requirement A portfolio is required with your application. Show us mobile game UI that demonstrates visual quality, motion design, and hands-on Unity implementation. Applications without a portfolio will not be reviewed. Applications are reviewed on a rolling basis. Only shortlisted candidates will be contacted. Portfolio review is the first stage of the process.
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