Video Editor

Team Liquid Jakarta, Indonesia Publicerat 11 september 2026
full_timeremotemid
Bring Visual Story to Life – Join Team Liquid Indonesia as a Video Editor for the BMC Department! Are you a creative visual storyteller and detail-oriented with a passion for esports and digital content? Team Liquid Indonesia is looking for a Video Editor to craft engaging visual stories that bring our brand and players to life. In this role, you’ll working closely with Producers, Creative Coordinator, Graphic Designer, and other team members to interpret creative briefs, storyboards, project goals and transform raw footage into polished content optimized for various platforms such as YouTube, TikTok, and Instagram Reels. You’ll maintain an organized video library and ensure every edit reflects Team Liquid’s storytelling style and creative standards through thoughtful pacing, transitions, sound design, and visual effects that captivate and retain viewers. If you’re a storyteller at heart with a sharp eye for detail and a passion for high-quality visuals, and the ability to work in a fast-paced environment, we want to hear from you! Join us and be part of the creative team behind one of the biggest esports organizations in the world. Job Purpose To own execution of Team Liquid's video output end to end. This role turns briefs into finished edits across the full range of what the team publishes: game day highlights and recaps, memes and trend pieces, player and talent features, vlogs and documentary style pieces, roster reveal and hype films, interviews, stream clips, and sponsored deliverables. The editor is accountable for hitting the content calendar's daily and weekly cadence without quality dropping when match days stack up, for landing sponsored work accurate on the first pass with all brand mandatories in place, and for treating the bigger tentpole films with the craft they need rather than pushing them through at social speed. What You'll be Doing Daily content calendar delivery Pick up assigned video briefs from the ClickUp Content Calendar, complete the edit, and move the task to the correct status with the finished asset linked in the Deliverable Link field before the due date. Target: 95% of assigned briefs delivered on or before due date each month, with no task left sitting in "in production (video)" past its deadline without a flagged reason. Game day turnaround Edit and deliver match day video (highlights, recaps, post-game memes, win dance, mic check clips) within the agreed window after each match ends. Target: game day deliverables live within 12 hours of the final game; zero missed game days per season. Weekly video mix Deliver the full weekly video slate set by the content calendar, covering match highlights, video memes, skits, trend and challenge content, stream clips, mic check clips, vlog clips and invite videos. Target: hit the planned weekly video count for the region every week, on season and off season. Skits, challenges and scripted pieces Take scripted and semi-scripted concepts from brief through to finished piece. This includes reading the script or reference for comedic and dramatic timing, planning the shot list before the shoot day, running or assisting on set, then cutting for performance and pace rather than just assembling coverage. Covers player skits, challenge and game formats, trend adaptations, and scripted narrative pieces. Target: every scripted piece delivered with a first cut for review before the agreed publish date, and no shoot day lost to missing coverage that should have been caught in pre-production. Long-form and tentpole pieces Edit larger features end to end, including vlogs, player and talent profiles, roster reveal and hype films, and event recaps. This covers story structure, pacing, music selection, sound design, colour and graphics integration, not just assembly. Target: agreed milestone dates hit on every tentpole project, with the first cut delivered for review at least 5 working days before publish. Sponsored deliverables Produce sponsored video to the partner brief, checking every required element before submission: correct logo usage and placement, accurate copy, required disclosures, agreed duration and aspect ratio, and no competitor brand visible anywhere on screen including background items, drinks, phones, apparel and packaging. Target: zero revision cycles caused by preventable errors (wrong copy, missing mandatories, feedback not carried forward). Feedback and revisions Action feedback from the content and partner teams within the agreed turnaround, and carry that feedback forward so the same note does not need to be given twice. Target: revisions returned within 24 hours; repeat-note rate trending down quarter on quarter. Footage management and asset library Ingest, back up, label and archive all raw footage and project files to the agreed folder structure and naming convention, so any editor on the team can pick up a project. Target: 100% of shoots backed up and logged within 48 hours; no project blocked by missing or unlabelled source files. Format and platform craft Cut and export each piece to the correct spec for its destination platform (TikTok, Reels, Shorts, YouTube, X), including safe zones, captions and subtitles, hook framing in the opening seconds, and correct thumbnails or covers where required. Target: no asset re-exported or re-cropped after delivery due to wrong spec. Collaboration and planning Attend content planning sessions, flag capacity risks before they become missed deadlines, and give realistic effort estimates so the Effort Tier on each brief reflects the real work involved. Target: capacity conflicts raised at least 3 working days ahead, not on the due date. Trend and reference input Watch what is working in MLBB, esports and broader short-form content, and bring editing techniques, formats and references into the team's planning, including ideas for skits and challenge formats the roster could carry. Target: contribute references or format ideas to the content calendar every month. What Yo

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