UX Designer II - Teamfight Tactics (Contract)
Qualifications: 3+ years of professional experience in UX design, product design, interaction design, or a similar player-facing digital product role. Experience designing and shipping consumer-facing digital products, game features, or live-service experiences. Strong portfolio demonstrating UX fundamentals including interaction design, information architecture, usability, systems thinking, and clear problem solving. Demonstrated ability to independently own medium-sized UX problem spaces with limited oversight and drive work from discovery to delivery. Experience translating product goals into detailed, testable UX designs and documentation. Experience designing interfaces and flows for PC and mobile. Proficiency with modern UX design and prototyping tools such as Figma. Strong communication and collaboration skills across design, engineering, production, and QA. Ability to produce organized documentation and work effectively within structured pipelines and iterative production environments. Strong understanding of how UX decisions affect implementation, readability, responsiveness, and overall player experience. Desired Qualifications: Experience designing UX for live-service games. Familiarity with Teamfight Tactics, League of Legends, or comparable competitive game ecosystems. Experience working on progression, events, store, social, acquisition, cosmetics, or other feature-rich player systems. Comfort using player feedback, qualitative insights, usability findings, or live product signals to refine designs. Experience contributing to design systems, reusable interaction patterns, or UX frameworks. Understanding of implementation constraints within modern game engines or data-driven UI systems. Experience contributing to feature strategy, research planning, or success-criteria discussions with cross-functional partners. Experience working in commercial game engines is a plus. For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
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